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Unity 3d 3.5.2f2 for mac os x

unity 3d 3.5.2f2 for mac os x

(883808) Editor/macOS: Fixed an issue where exception was being thrown when Visual Studio for Mac was selected as an external script editor.
(870209) Windows: Fixed window automatically resizing to fill the screen when in toy story 4 pc game windowed mode and the monitor's display mode got changed through windows display settings.
TypeExtensions, Version, Cultureneutral,.NET scripting backend when using "C# projects" option.
(885258) Cluster Rendering: Fixed the issue of vrpn stopped working in Editor.(899574) Particles: Fixed trail interpolation in Edit Mode, when using slow-motion previewing.(895548) Tizen: Changed symbols in mono to hidden.Particles: Reduced Particle System memory usage, to improve the large vsphere web client 6.0 increase seen since Unity.2.(884547) Graphics: Fixed SceneView GUI elements being very bright when HDR and Linear mode are enabled.(876718) Graphics: Render texture will no longer be vertically flipped in forward rendering when assigning a null texture.Video: Updated API docs to reflect that a few hooks were unimplemented for now.(896659) Animation: Fixed disabled Animator affecting scene objects.
Android: AndroidJava - return null instead of throwing exceptions on functions which return object, class or array.
(877784) Analytics: RemoteSettings adding debug_device flag in http header.

(898788) Mono: Corrected the handling of C# compiler errors in a column that are more than 255 characters wide.(877367) Graphics: Fixed a periodic memory card data recovery software key crash in shadow culling job code (882704) Graphics: Fixed a regression where a Deferred Camera was throwing a "Dimensions of color surface does not match dimensions of depth surface" error message when a RenderTexture was used.(875849) Windows: Fixed a case of Screen.(868697) iOS: Fixed a crash when font's material was assigned to game object.(898861) IL2CPP: Protect against the usage of attributes that don't exist.NET.5.(889321) Scripting: Fixed a parameter corruption and potential crashes for some delayed callbacks.Video: Improved error reporting for incompatible webm files.Particles: Reinstated random emission modes.
VR: Standalone VR build crashes with Graphics Jobs and Soft Particles.