AGE OF empires II: THE AGE OF kings is a historically based, real-time strategy (RTS) game that allows players to found and build up one of 13 civilizations, such as the Celts, Franks, or Chinese.
Community Focused Bug Fixes: Hosts are able to set a password for their lobby.
A review by a drunk guy: This isBooooooring game.
It is also a lot of fun, especially when you play multiplayer.As always, your feedback has been valuable and your assistance playing multiplayer games has ensured that our desync rates have improved.The following items have been addressed in this.5 Live update: Stability and Performance Improvements: Performance optimizations should rush hour computer game increase frame rates up.Lobby maps should now display random special and real world at the top of the list.At least in Starcraft there are differences between the races and makes need for some strategy.Extremely long games should no longer desync due to high turn counts.The password checkbox should now remain when changing datasets.Balance Improvements: Magyars no longer need to build a blacksmith to receive free blacksmith upgrades.Players must gather resources and construct buildings to expand the civilization and develop more advanced units.There are 10 different factions and they are all exactly the same!
Magyars now receive Siege Engineers, magyar Scout Cavalry, Light Cavalry and Hussar cost -15 (up from -10).
Patch.5 has now cleared Open Beta and been promoted to Live!Lobby maps now select DLC3 Random Real World maps correctly when appropriate.There is no element of strategy whatsoever.Its been a long, crazy, amazing journey since then.Resigning but staying in game no longer desyncs after remaining players save/load.Lobby civ pools should now display the conquerors civilizations correctly.Italians fishing ships now cost -15 wood (down from -25 wood).
Players must balance exploration, economic, and building needs and battle in order to succeed in this game.